The dreaded job of coding may be the single most feared part of the Game Design course. Personally, I share common this sentiment. But for the sake of the end goal of completing the Gunky Goblin Gaming aspirations of my team, I feel that I am best suited for the role. Coding is well suited to my skill set, my best subject in school has always been math, and I am great at solving logic problems. I also really enjoyed my experience last year when the curriculum was actually working in the Unity game engine, and I believe that the lessons I learned there will translate well over to Unreal Engine. Because the role of Coder and Game Engineer is one of the most important for the success of a game, and I look forward to giving it my all this year.
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AuthorI am an eleventh grader who goes to DSA. My main interests are design and music. Archives
October 2022
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