For the first task of the game design 2021 school year, we were asked to create a trading card that would serve as an "all about me" assignment. I decided from the onset to make my card as ridiculous as possible. I stretched the photo I used and used a cheesy fire background. as the topping on top, I added emojis next to my trading card's "attacks". This was actually the first time that I found the emoji font in illustrator, a feature I will undoubtedly utilize in the future. building on my fire template, I adopted a warmer color scheme, focusing on yellows and reds. I wrote my fun facts/attacks which complimented my emojis with low effort humor. to top it off, I gave them a stupidly wide variety of damage output that wouldn't make sense at all with the character's health of 6hp. Inspired by Pokémon, I added a bunch of random Max lvl/limited edition stickers to clutter up the design. Finally, I went into photoshop and using 3 separate overlays I found online added texture and grunge to the card. This really gave it the authentic feel of "accidentally went through the laundry machine". In conclusion, I was able to put a lot of new skills to the test for this assignment and I found it very enjoyable.
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What do you do when you run out of ideas for stuff to make, you use an already clichéd one! this was precisely my train of thought when making this. that is not to say it didn't have challenges. half-way through making this I realized that in order to make the program I was using recognizable I would have to copy and recreate over 100 desktop app and adobe tool icons. that is why i ended up making a mixed media art piece requiring me to use both Illustrator and Photoshop simultaneously which you can see by look at the apps open on my dock. When it came to the actual copying and pasting of the consecutively smaller images the task became pretty boring and increasingly difficult because of the lack of control on tiny objects. I eventually just caved and let my little sister do the last 2.
This story is about a man and this man had a dream. His dream was to take a picture of two zebras and swap the colors of the stripes to count as his digital art piece for his portfolio, little did he know that it was possibly the stupidest decision ever in the history of mankind, because of two main problems.
PROBLEM ONE The zebras had way way way way too many stripes. The sheer tediousness of having to individually select each stripe was a mind boggling dumb task that took me the better part of two hours because of the stupid content aware fill and one pixel stripes PROBLEM TWO After I was done doing that I realized that this was a bad concept to start with. This is mostly because zebras have many nuances of color outside of black and white making my zebras look not that much like zebras. The black and white over black and white made all attempts at overlay fruitless because of the result always ending up gray or muddy brown. I went with muddy brown You may be wondering why I decided to make one of my blog posts around one of my random pieces of art, but this piece has a story. The “Cash Money” art piece was made in Photoshop by combining three pictures of me posing with a gourd, 2 piggy banks, and a background made of money. The original reason I made this picture was as a present for my little sister’s 10th birthday that happened on the 23rd. I used one of her small no longer fitting fur jackets to help relate it to her birthday. In conclusion, I am a very good big brother.
First and foremost I must mention that this blog post is completely subjective and that Photoshop and Illustrator both have different strengths and weaknesses. Besides that here is why Photoshop out classes Illustrator. The advantages of photoshop are many and varied, including the ability to insert outside images into the program, and has a variety of platform unique tools like filter and healing brushes. Unlike Illustrator Photoshop is able to make photo realistic images, because illustrator is restricted to a very limited set of gradients. A specific thing that I noticed hindering me while I was using Illustrator was the complete lack of support for pixel art related designs. While I was trying to recreate Minecraft Steve in Illustrator I noticed that pixel art in Illustrator was near impossible for two reasons. The first reason stems from the fact that Illustrator uses vector graphics and not pixel graphics. What this means is that if you wanted make an 8 by 8 pixel square you would have to take the measurement of the square art board, divide by 8, set that as the dimensions of your square. After that you would have to align each of the 64 individual squares just to realize that reason 2 has come into play. Reason 2 is that because of the tiny bit of overlap from the auto alignment of the squares the sizes don't add up and you are stuck with a grid slightly too small. The one argument that Illustrator has going for it is that the vector graphics are scalable, meaning that no matter what size you make your picture pixels will not be visible. This in practice is not very useful, because when you are making art in Photoshop you will often know what size your picture will be used as, and you can use the software accordingly. In conclusion Photoshop is the more versatile tool, because pixel graphics are far superior to their vector counterparts.
Summary I talk about the strengths of Photoshop I talk about the traumatic experience I had in Illustrator I talk about the one advantage of Illustrator I refute my previous claim I state my closing statement Up until just last week in class I had never used Photoshop, or any actual photo manipulation programs, and because of this the experience has been kind of rough. In class, I often find myself behind the more experienced photoshop users. Which is the main reason I come into tutoring In the mornings some days. Besides that I have found using Photoshop to be a very enjoyable experience. I have enjoyed using the effects and photo manipulation so much that in my free time I will use free versions of photoshop such as Gimp or Pixlr to edit pictures. One bad experience I had with photoshop was right after I thought I had finished my sandwich for my project, only to be told by Mr. Bourgeois that I had skipped the part of the masking process and that I would have to spend a really long time going into each individual layer and erase the lines. That moment was very semi-traumatic, because I went from felling finished with my work to realizing that there was still a lot of work ahead of me. one good experience that I had during the sandwich project was when we got to pick our own images of chips and soda from the internet. I enjoyed this part because it gave us the freedom to make the sandwich more like our own. For this part of the project I decided to find the zaniest flavors of soda and chips, and after some digging I was able to find some bacon flavored soda in a picture consisting of a row of strange carbonated drinks I quickly cropped it out of the picture individually, and just the felling of adding extra work for myself just for the sake of personalizing my project is really refreshing, because often in tutorial projects alike this there is not a lot of room for messing around. All these good experiences on photoshop inspired me to participate in an online Photoshop battle.Where using pixlr I proceeded badly change a cat with a skull on its chest into the Punisher from marvel. The main moral of the story is that as a person who loves making art but sucks at drawing photoshop is basically the perfect application and experiencing it for the first time in class has opened up a world of possibilities for me.
Summary Teo talks about the highs and lows of his experience during the sandwich project. Teo talks about photoshop experiences outside class. |
AuthorI am an eleventh grader who goes to DSA. My main interests are design and music. Archives
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